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NPC Generator

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Advanced [show]


Sarah Everly, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. She wears her auburn hair up in a very large beehive style do. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Meet up once more with her childhood friend; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Sarah Everly, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Rhodochrosite (9 gp). Golden pearl (90 gp).


Social Check DCs


Percival Woods, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. He was an apprentice working in his father's forge. He has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels the way he acts is they only way to get by in the world; and he is content

Ideals: Athletic, Impeccable. Flaws: Mundane, PTSD. Bonds: Rich, Job. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Percival Woods, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ermina Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her brown unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ermina took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Disease. Bonds: Nature. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Ermina Brandon, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Richard Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Assassin. His long auburn hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of eastern immigrants he idolized his father. Richard was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Assassin. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Sutherland, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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