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NPC Generator

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Advanced [show]


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He wears a colorful flower in his silver hair. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: Born to a Bellfounder, his mother struggled to pay the bills. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants a kiss

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Geoffrey Barclay, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)18 (+4) 13 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Aquamarine (200 gp). Red-brown spinel (100 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Bernard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports red clothing, slightly heavier than average wear. His hair is white and very short. His eyes are brown and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Sensitive. Bonds: Criminal record, Immigrant, Military. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Bernard Wesley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Bloodstone (80 gp).


Social Check DCs


Gerald Clinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He prefers to wear flannel. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful, Insane, Mundane. Bonds: Rich. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Gerald Clinton, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Deep blue spinel (900 gp). Aquamarine (900 gp).


Social Check DCs


Ermina Remington, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long auburn hair is drawn into a two foot long braid. Her violet eyes dart from person to person.

Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Ermina Remington, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Ignan, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Black pearl (600 gp).


Social Check DCs

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