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NPC Generator

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Advanced [show]


Ahlyssa Rodney, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. She wears a feathered hat to cover her moderate length white hair. Her eyes are likewise blue.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Flaws: Antagonistic, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahlyssa Rodney, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heather Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears a red coat over a yellow low-cut shirt, and a top hat upon her head. She is bristling with hidden weapons, mostly lances and ceremonial daggers. Her brown hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Heather was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Nature. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Heather Winterbourne, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Jasper (50 gp). Blue sapphire (1500 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Marlee, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Isabella studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Joker, Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Banker

Voice: Raspy

Attributes [hide]

Isabella Marlee, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Charles Brent, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His chestnut hair is knotted and matted. His blue eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has taken up work as a Actor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Shy, PTSD. Bonds: Job, Slave, Religious. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Charles Brent, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Eye agate (13 gp). Black pearl (1300 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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