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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears just a violet suit. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave, Nature. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Mary Shelly, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)7 (-2) 16 (+3)11 (+0)
Skills Insight +6, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Compton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her brown hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and wants her loneliness to end

Flaws: Shy, Addict. Bonds: Rich, Has a crush. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Ermina Compton, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Oriel Haley, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and wears a well pressed and immaculate suit (or dress). Her hair is long and blonde with streaks of white, and is pulled back with small white clips. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She's since become an addict/alcoholic.

Motivation: She feels threatened by others; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Addict, Mundane, Fearful. Bonds: Criminal record. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Oriel Haley, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sarah Hackney, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She typically wears red cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her red hair is styled in orderly dreadlocks. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Sarah has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Slave, Adventurer. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Sarah Hackney, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 15 (+2)13 (+1)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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