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NPC Generator

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Advanced [show]


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to clean up the streets

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Has a crush, Guardian. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Patrick Winterbourne, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He prefers to wear violet clothing when he does not wear armor. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. When Theobald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Theobald Gentry, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)17 (+3) 10 (+0)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Sard (80 gp). Malachite (15 gp). Jade (60 gp).


Social Check DCs


Cory Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Seamstress.

Motivation: Wants to raise his children well; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Philantrophist, Gifted. Bonds: Family, Job. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Cory Remington, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Performance +1, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Elizabeth Richie, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. With bright silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Elizabeth was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 2 years.

Motivation: She has decided she is irredeemable; and someone believes her a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Elizabeth Richie, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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