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NPC Generator

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Advanced [show]


Yvonne Barton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a red and blue handkerchief worn on her left side. She has done her best to style her black hair to look like a famous performer. Her eyes are a pleasant amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north, but her parents moved at a very young age to the south. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with her childhood friend; and wants a kiss

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Yvonne Barton, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Avice Chatham, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female dresses well, wearing blue shirts, loose pants, and blazers most of the time. She is tall, broad shouldered and powerfully built. She keeps her auburn hair in a pixie cut. Her eyes are likewise hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Poor. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Avice Chatham, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Fiery yellow corundum (1500 gp). Silver pearl (160 gp).


Social Check DCs


Susannah Benson, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a large tan jacket. Her long black hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Susannah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Adventurer, who enjoyed hunting, Susannah was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her painting dream.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Susannah Benson, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Investigation +5, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Margery Alby, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and tends to wear a green poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. Her brown hair is styled in orderly dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Margery's first love is herself. Her second love is also herself. She is frequently practicing swordplay.

History: She was raised by priests from a young age. Her mother was a soldier and died while she was still young. Margery was left her mother's suit of armor and trained in its use and care. She became a Glassblower soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Military, Religious, Mentor. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Margery Alby, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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