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NPC Generator

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Advanced [show]


Balimaar Royston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Bricklayer does. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He struck the Bricklayer job and began his own company from there.

Motivation: To clean up the streets; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Gifted. Bonds: Job, Guardian, Poor, Adventurer. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Balimaar Royston, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Azurite (11 gp). Aquamarine (800 gp). Eye agate (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has moderate length golden hair. He wears an eyepatch.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. Lance was born on a far southern forest where he grew up under the tutelage of his father, an expert Fisher. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Lance Darby, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 16 (+3)18 (+4)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Oriel Rodney, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky blue painted plate armor. Her hair, while still mostly red, has prominent grey streaks. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Oriel and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oriel discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Oriel fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Oriel Rodney, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Helen Clinton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries shortbows. Her hair is chestnut and very short. Her fierce gray eyes like to dwell on things.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Cynical. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Helen Clinton, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Rock crystal (70 gp).


Social Check DCs

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