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NPC Generator

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Advanced [show]


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is black and curly. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great joy in being the best Shoemaker in town.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Ernest Middleton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Bradley, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Lindsay, Female Human [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a black coat with tan slacks. Her golden hair is still thick. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Cecily lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and to reunite with her absent father

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Cecily Lindsay, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Infernal, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Rich purple corundum (1200 gp). Banded agate (15 gp).


Social Check DCs


Aldous Marley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has blonde hair. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Immigrant. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Marley, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 15 (+2)7 (-2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Violet garnet (1400 gp). Rhodochrosite (4 gp). Eye agate (4 gp). 1 Average lock. 1 Backpack. 1 Healer’s kit. 1 Average lock.


Social Check DCs

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