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NPC Generator

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Advanced [show]


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: Anselm was born with his father's beautiful face. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Anselm Colby, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Citrine (60 gp). Aquamarine (500 gp). Azurite (8 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Masseuse does. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Born in the south his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He struck the Masseuse job and began his own company from there.

Motivation: He is content.

Ideals: Persistence. Flaws: Insomniac, Mundane. Bonds: Job, Poor. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Ernest Alton, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Aldous Harlow, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Fortune-teller. He is tall, broad shouldered and powerfully built. His hair, while still mostly black, has prominent grey streaks. His green eyes dart from person to person.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and seeks redemption

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Adventurer, Criminal record, Family. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Aldous Harlow, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Medicine +1, Religion +5
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he sports yellow clothing, slightly heavier than average wear. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. Henry was born on a far northern forest where he grew up under the tutelage of his father, an expert Spy. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Extrovert, Impeccable. Bonds: Attractive, Adventurer, Immigrant. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Henry Hallewell, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Jade (110 gp). White pearl (110 gp).


Social Check DCs

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