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NPC Generator

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Advanced [show]


Matilda Hadley, Female Human [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin white vertical stripes and green pants. Her brown hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with finding treasure.

History: She got into the Ploughman business at a young age. She worked as a nervous Ploughman and found it very stressful. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is her passion

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Matilda Hadley, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Marston, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair and beard is wavy and long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Alexandre Marston, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Conrad Langston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His hair is long and black with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Adventurer, Family. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Conrad Langston, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 18 (+4)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Sculptor uniform. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Bonds: Job, Attractive, Poor, Criminal record. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Lance Staurheim, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Alexandrite (700 gp). Red spinel (70 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs

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