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NPC Generator

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Advanced [show]


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, grey cloak, he is not a threatening figure. His tied-back hair is auburn. He wears a mask on his face.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Marshal, who enjoyed hunting, Gomory was taken on many hunting expeditions. His childhood dream was to be a Marshal, but he was a colossal failure. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined. Flaws: Racist. Bonds: Nature, Job, Enemies. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Gomory Haley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has done his best to style his black hair to look like a famous performer. His eyes are violet and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: PTSD. Bonds: Attractive, Religious, Job, Family. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Frederick Barclay, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a faded coat and loose pants complete with small hat. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Bonds: Attractive, Adventurer, Rich, Nature, Job. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Kody Graham, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Blakely, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He has worked as a Shipwright like his mother before him.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Blakely, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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