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NPC Generator

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Advanced [show]


Maynild Garfield, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is cut close to her head. Her eyes are violet and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Barrister, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly. Bonds: Family, Job, Poor. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Maynild Garfield, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Red-brown spinel (100 gp). Moss agate (10 gp). Citrine (50 gp).


Social Check DCs


Millicent Kinsley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. With wild brown hair. She has several tiny sapphire earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her job bores her to no end. She has decided to make it more interesting.

History: She comes from a rich northern family. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Rich, Guardian, Adventurer, Criminal record. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Millicent Kinsley, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Mary Ansley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear blue tank tops with white skirt. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mary took refuge in the old dungeon and found the beat up crossbow and armor she uses now. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Courier, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Flaws: Depressed. Bonds: Poor, Nature, Military, Family. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Mary Ansley, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)8 (-1) 7 (-2)17 (+3)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Ida Walpole, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears brown cloth garments or leather armor. She has no hair. She wears a mask on her face.

Personality: Ida is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invites people to come help in her community garden.

History: Born in the west to a Sellsword, Ida learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand her business

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Ida Walpole, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Black pearl (800 gp). Onyx (70 gp). Jasper (70 gp). Sardonyx (70 gp).


Social Check DCs

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