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NPC Generator

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Advanced [show]


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: Shane was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and sabotage a competitor

Ideals: Persistence. Flaws: Mundane, Selfish. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Thorpe, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear green tank tops with yellow pants. His black hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Bookbinder, who enjoyed hunting, Henry was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Henry Marlowe, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Auran, Orc, Goblin
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Jane Stafford, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her blonde hair is cut short with large spiked bangs in the front. Her gray eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.

History: She comes from a rich northern family. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Jane Stafford, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Alexandrite (800 gp). Red garnet (120 gp). Amethyst (120 gp). Alexandrite (800 gp).


Social Check DCs


Emmeline Altham, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a faded coat and loose pants complete with small hat, marred by chocolates. Her long golden hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a forest tribe. Cursed with a spirit at a very young age, Emmeline has worked very hard to control her curse. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Emmeline Altham, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 6 (-2)16 (+3)
Skills Deception +6, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Citrine (50 gp). Red spinel (130 gp). Alexandrite (700 gp).


Social Check DCs

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