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NPC Generator

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Advanced [show]


Dustin Hartford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized green coat. His brown hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dustin's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Depressed, Antagonistic. Bonds: Military, Rich. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Dustin Hartford, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 18 (+4)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Don Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His long white hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Don Winterbourne, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 7 (-2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Tourmaline (120 gp).


Social Check DCs


Nicholas Harrington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His brown hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes peer out from beneath his broad black hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Forgetful, Disease. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Nicholas Harrington, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 7 (-2)17 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moss agate (16 gp). Hematite (16 gp).


Social Check DCs


Theobald Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theobald was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Ideals: Artistic, Joker. Bonds: Attractive, Debt. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Theobald Brandon, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs

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