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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hugolina Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She has a dull look in her violet eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She feeds upon the attention of others.

History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To find somewhere to settle down; and several ex partners dislike her way of doing things and want revenge

Flaws: Sensitive, Mundane. Bonds: Rich, Attractive, Criminal record, Enemies. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Hugolina Cholmondeley, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 4 (-3)17 (+3)
Skills Stealth +4, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp. 1 Hourglass.


Social Check DCs


Alice Rodney, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a yellow small hat and yellow clothes. She wears a small hat to hide her balding. Her amber unseeing eyes seem to look past you.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She is terrified, and will act out of fear; and a rival would like her out of the picture

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Alice Rodney, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp.


Social Check DCs


Jane Northcott, Female Human [Permalink]

Personal [hide]

Description: She wears just a pastel suit. She is portly but not overly obese. Her silver hair is well kept. Her ears are large.

Personality: Eccentric and domineering, Jane will drive conversation. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Jane was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.

Motivation: Her religion dominates her actions.

Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Family, Criminal record. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Jane Northcott, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his chestnut hair in a pixie cut. This brown eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted, Justice. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Ralf Marleigh, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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