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NPC Generator

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Advanced [show]


Mary Landon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her axe. Her auburn hair is slicked back into a classic pompadour. Her eyes are blue and beady.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. A true patriot, Mary would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Mary studied abroad. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Mary Landon, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Peter Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Peter began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Mentor, Immigrant. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Peter Clayton, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Millicent Breeden, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She carries a battered shortbow and tarnished hand crossbow as well. Her auburn hair is wavy and long. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Sculptor and found it very stressful. She then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Poor. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Millicent Breeden, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Ida Melancon, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large red mantle and cape that has been intricately interwoven into her black robe. Her long red hair reaches down to her waist. Her eyes are a pleasant hazel.

Personality: She acts crazy and hedonistic. She is an amazing painter.

History: The child of a Doctor, who enjoyed hunting, Ida was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Herbalist.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Ida Melancon, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Rhodochrosite (13 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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