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NPC Generator

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Advanced [show]


Hunter Dryden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Architect, Hunter learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Architect.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Bonds: Rich, Nature, Job. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Hunter Dryden, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Juliana Morton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is heavily combed to the right. She has gleaming, smiling green eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Juliana's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Antagonistic. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Juliana Morton, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Matilda Marlowe, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is thinning but still full. She has hazel eyes and a grey hat with a red feather.

Personality: Matilda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the south, certain she would find work there.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical, Entrepeneur. Bonds: Immigrant, Mentor. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Matilda Marlowe, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Masterwork Musical instrument.


Social Check DCs


Mary Atherton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long silver ponytail with little hanging trinkets. Her eyes are a pleasant violet.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She feeds upon the attention of others.

History: Mary lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school to support her sick mother, and resented it. She now mingles about in high society.

Motivation: She is greedy; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Attractive, Family. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Mary Atherton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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