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NPC Generator

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Advanced [show]


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey clothing when he does not wear armor. His hair is blonde and very short. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Bounty Hunter in town.

History: Born in the south to a Bounty Hunter, Guy learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Optimist. Bonds: Job, Nature, Rich, Enemies. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Guy Bradly, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Stanley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow armored body suit, with a simple blue line shooting up and back down and is in decent physical shape. His broad hat is riddled with cuts and holes. His green eyes peer out from beneath his broad yellow hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Frederick Stanley, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Chrysoprase (70 gp). Tourmaline (150 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Vicky Snape, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and green workpants. Her shirt is red, and she wears a heavy green leather apron most of the time. She wears her silver hair up. She has gleaming, smiling violet eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the east, but her parents moved at a very young age to the north. Her mother was a mechanic, and taught her how to fix just about anything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and to be a scribe again

Ideals: Persistence. Flaws: Secretive. Bonds: Immigrant, Job, Attractive. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Vicky Snape, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Small steel mirror.


Social Check DCs


Helen Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears baggy grey pantaloons and a red scarf. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Bonds: Slave, Attractive, Adventurer, Immigrant. Occupation: Ruler

Voice: German accent

Attributes [hide]

Helen Yeardley, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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