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NPC Generator

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Advanced [show]


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is portly but not overly obese. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Passionate, Impeccable. Flaws: Insane. Bonds: Rich, Military. Occupation: Laborer

Voice: French accent

Attributes [hide]

Ernest Whitby, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Eye agate (14 gp). Rock crystal (30 gp).


Social Check DCs


Gilbert Royal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting brown shirt and pants. His chestnut hair is lengthy and is close to two feet long. He is baby faced.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. A gifted student he started as a Stableman, but he got bored and became a Animal Trainer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted, Artistic. Bonds: Family, Adventurer, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Gilbert Royal, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Katherine Tatum, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a simple blue robe with brown stripes complete with hood. Her whole body is exceptionally muscular. She has blonde hair. Her eyes are hazel.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Flaws: Shy. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Katherine Tatum, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Eleanor Ryley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She likes to wear ponchos typically of a light brown in addition to tight pants. She has styled her chestnut hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Eleanor embodies much of what other species detest in the Humans. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Eleanor Ryley, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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