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NPC Generator

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Advanced [show]


Juliana Hayes, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a white poncho over her likewise colored trousers and shirt. Her brown hair is lengthy. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Military, Adventurer. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Juliana Hayes, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Fiery yellow corundum (600 gp). Star rose quartz (70 gp). Hematite (16 gp).


Social Check DCs


Henry Halsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Rich, Military. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Henry Halsey, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Diggory Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red tunic with black highlights, and long violet pants that bunch up around his shoes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and to prove his worth to the world

Flaws: Ugly, Addict, Emotional, Impulsive. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Diggory Lindsay, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His long red hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Entrepeneur, Fighting. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Barlow, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black star sapphire (1600 gp). 1 Masterwork Common Melee.


Social Check DCs

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