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NPC Generator

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Advanced [show]


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up glaive and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Nature, Family. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Hugh Adley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)17 (+3) 13 (+1)9 (-1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Tiger eye turquoise (8 gp). Deep blue spinel (600 gp). Hematite (8 gp). Citrine (30 gp).


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He wears a small hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Adelard was born on a far southern island where he grew up under the tutelage of his father, an expert Mortician. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined, Extrovert. Bonds: Attractive, Immigrant, Poor. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Adelard Kenley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Athletics +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Jasper (30 gp). Smoky quartz (30 gp). Blue quartz (13 gp).


Social Check DCs


Juliana Vance, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is matted, messy, and big. She has a dull look in her brown eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Juliana Vance, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Graham, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large white jacket. Her long blonde hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a necromancer, Helen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Helen Graham, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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