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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Odo Kensley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man is well dressed, constantly wearing a black suit, white shirt, and brown tie. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: Odo was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Roofer.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Attractive, Job. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Odo Kensley, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs


Ermina Home, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears bulky brown painted plate armor. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Flattery will make her almost putty in your hands.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her sister; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Ermina Home, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Amber (60 gp). Sardonyx (50 gp). Rich purple corundum (1100 gp).


Social Check DCs


Gunter Landon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Military. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Gunter Landon, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Spyglass. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs


Randal Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden and very short. He has several tiny jet earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Immigrant. Occupation: Knight

Voice: American accent

Attributes [hide]

Randal Chatham, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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