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NPC Generator

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Lvl.
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Advanced [show]


Maynild Breeden, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She carries with her a set of quarterstaffs on her belt, each one with a ruby on the hilt. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Maynild is depressed about a lot of things. She tends to be a nihilist. She has a habit of throwing herself into exceedingly dangerous situations.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Mentor, Immigrant. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Maynild Breeden, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. 2 Acid flasks. 3 Thunderstones. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Mary Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.

Personality: She has always had a great fascination with Human culture. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Mary Marleigh, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 19 (+4)16 (+3)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Millicent Blythe, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her hair is cut close to her head. Her eyes are a pleasant amber.

Personality: She is fixated on the number 25. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Millicent was born with her father's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Attractive, In love. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Blythe, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 3 Holy water. 1 Thunderstones. 2 Antitoxin.


Social Check DCs


Hubert Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of illithids once and for all.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and revenge

Flaws: Ugly, Shy. Bonds: In love, Enemies, Poor, Adventurer. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Hubert Wentworth, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 8 (-1)15 (+2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Jet (60 gp). Deep green spinel (60 gp).


Social Check DCs

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