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NPC Generator

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Advanced [show]


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His golden hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive, PTSD, Racist. Bonds: Rich. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Watson, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)12 (+1) 18 (+4)9 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Galiena Clare, Female Human [Permalink]

Personal [hide]

Description: She usually wears her red robe and has her spear always slung over her shoulder. She has a slight overbite and is overall scrawny. She has moderate length chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When Galiena reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Opinionated, Justice. Flaws: Insomniac, Disease. Bonds: Military. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Galiena Clare, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Susannah Dudley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. Her right hand appears badly burned and disfigured. Her head has been shaved. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She believes the world needs to unite to get rid of dire rats once and for all.

History: Susannah hails from a village terrorized by dire rats. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Susannah Dudley, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 7 (-2)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden yellow topaz (800 gp). Fire opal (700 gp).


Social Check DCs


Herleva Easton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large black jacket. She wears her blonde hair down. Her eyes, though not visible through her cowl, are violet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Mercenary business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 12 years.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and further expansion of business

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Herleva Easton, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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