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NPC Generator

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Advanced [show]


Giselle Elton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She wears a brown costume with the symbols of the four houses of cards on her torso. Her brown hair is cut short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Giselle lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She's in love; and doesn't want to be a navigator and was forced into it by her family

Bonds: Attractive, Family, Adventurer, Immigrant, Has a crush. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Giselle Elton, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 4 (-3)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Isabella was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well.

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Nature. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Isabella Livingstone, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Lapis lazuli (4 gp).


Social Check DCs


Margery Bradford, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and tends to wear a large violet jacket. Her skin is also unnaturally pale. Her moppish blonde hair is in a traditional bowl cut. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many dire rats want her driven away; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Criminal record, Adventurer, Enemies. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Bradford, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Don Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. His chestnut hair, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the large cave and found the beat up spear and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Don Barclay, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Malachite (6 gp).


Social Check DCs

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