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NPC Generator

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Advanced [show]


Williamina Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large blue mantle and cape that has been intricately interwoven into her green robe. Her silver hair is long and unkept. Her blue eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Williamina was born the youngest of three triplets. Her druidic abilities were realized during a raid on her village. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and she is greedy

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Williamina Marleigh, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (120 gp).


Social Check DCs


Ermina Wakefield, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and prefers to wear flannel. Her skin is also unnaturally pale. With wild black hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast island. Her mother was a soldier and died while she was still young. Ermina was left her mother's suit of armor and trained in its use and care. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Nature, Military. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Ermina Wakefield, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Banded agate (12 gp). Red-brown spinel (120 gp). Deep blue spinel (1500 gp).


Social Check DCs


Sybil Morton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears white painted combat armor at almost all times and is in decent physical shape. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Sybil hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Sybil was born in the east. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic, Persistence, Gifted. Bonds: Attractive. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Sybil Morton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 12 (+1)18 (+4)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Coral (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Lewis Cooper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His tied-back hair is chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Religious, Immigrant. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Cooper, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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