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NPC Generator

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Advanced [show]


Jane Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She has styled her golden hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Spy. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Jane hails from a village terrorized by brigands. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: A deep hatred of brigands.

Flaws: Depressed. Bonds: Job, Attractive, Military, Enemies. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Jane Birkenhead, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Harlan, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear black tank tops with blue pants. He has styled his black hair well, parting it to the left. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Racist. Bonds: Military, Mentor. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Percival Harlan, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rich purple corundum (1200 gp).


Social Check DCs


Millicent Kinsley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is portly but not overly obese. Her hair is blonde and curly. Her eyes are a pleasant green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Entrepeneur. Bonds: Attractive, Poor, Guardian, Family. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Millicent Kinsley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Eye agate (11 gp). 1 Spyglass. 1 Bullseye lantern.


Social Check DCs


Avelina Tindall, Female Human [Permalink]

Personal [hide]

Description: She wears a simple pastel robe with violet stripes complete with hood. Her hair is long and auburn with streaks of silver, and is pulled back with small pastel clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better world.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Avelina Tindall, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs

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