Geoffrey Mori, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is heavily combed to the right. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp.
Geva Sharps, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female tends to wear a black poncho over her likewise colored trousers and shirt. She is tall, broad shouldered and powerfully built. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She is almost excessively polite to everyone, even when angry. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Shy, Impulsive, Secretive. Bonds: Mentor, Religious. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Moonstone (40 gp). Black opal (700 gp).
Aldous Chester, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His hair is red and curly. His hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Nature, Adventurer. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 10 pp.
Lewis Royston, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (60 gp). Golden yellow topaz (1300 gp). Eye agate (11 gp). Lapis lazuli (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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