Oriel Kenley, Female Human [Permalink]
Personal [hide]
Description: This woman is typically in her Sage uniform. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She wears her auburn hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born at the edge of vast forest. A gifted student she started as a Navigator, but she got bored and became a Sage. She then took over the family business and is one of the better Sage for hire.
Motivation: Further expansion of business.
Ideals: Optimist. Bonds: Job, Rich, Attractive, Nature. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp.
Nicholas Tinley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, white, dusty cloak. He is muscular with a powerful set of arms. His golden hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Gifted from a young age, Nicholas studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac
Ideals: Justice, Gifted. Flaws: Insomniac, Addict. Bonds: Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Chrysoberyl (110 gp). Black opal (1200 gp). Zircon (40 gp). Rhodochrosite (4 gp).
Giselle Hartford, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her eyes are gray and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.
History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Barkeep for hire.
Motivation: She seems to be bored by most things; and expand her business
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Religious, Poor. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Golden pearl (70 gp).
John Redfield, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has wavy silver hair. His eyes are blue and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small island village. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and expand his business
Flaws: Shy. Bonds: Rich, Job, Nature, Military. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 5 (-3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
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