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NPC Generator

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Advanced [show]


Anne Blyth, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a brown coat over a violet low-cut shirt, and a broad hat upon her head. Her whole body is exceptionally muscular. Her hair is long and black with streaks of brown, and is pulled back with small brown clips. Her eyes are a pleasant green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found.

Ideals: Joker, Artistic. Bonds: Immigrant, Family, Nature. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anne Blyth, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Theodoric Ashton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a large pastel jacket. He has wavy white hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist. Bonds: Attractive, Job, Adventurer, Criminal record, Religious. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Theodoric Ashton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Peridot (20 gp). Malachite (15 gp).


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 3 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Racist, Impulsive. Bonds: Adventurer, Attractive, Immigrant. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Gresham, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 2 Thunderstones. 3 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Mary Shelby, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her red robe and has her sai always slung over her shoulder. Her long blonde hair is drawn into a two foot long braid. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a island tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She became a Bounty Hunter soon after.

Motivation: To prove her worth to the world; and she is unsatisfied with her job

Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Shelby, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold and topaz bottle stopper cork (700 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Minor magic item.


Social Check DCs

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