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NPC Generator

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Lvl.
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Advanced [show]


Mary Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She is portly but not overly obese. She has a long black ponytail with little hanging trinkets. Her green eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Mary was born the youngest of three triplets. She worked as a nervous Spy and found it very stressful. She became a Spy soon after.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Passionate. Bonds: Attractive, Family, Job, Adventurer. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Mary Winterbourne, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Patrick Enfield, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his scythe always slung over his shoulder. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Patrick Enfield, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden yellow topaz (1400 gp). 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Full Plate.


Social Check DCs


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears many layers of old clothing at all times. His tied-back hair is silver. His eyes are a pleasant hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Guardian, Nature. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Lance Ansley, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 8 (-1)9 (-1)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Carnelian (80 gp). Red spinel (50 gp).


Social Check DCs


Cecily Thackeray, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. She keeps her long golden hair kept up in a rat tail. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of northern immigrants she idolized her father. Her first spouse was a Banker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found.

Ideals: Joker. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Cecily Thackeray, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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