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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Juliana Tyndall, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tan painted combat armor at almost all times. Her hair is auburn and very short. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother.

Flaws: Ugly. Bonds: Family, Rich, Military. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Juliana Tyndall, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Matilda Marley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has moderate length red hair. Her eyes, though not visible through her cowl, are amber.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Animal Trainer, who enjoyed hunting, Matilda was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and she has a rivalry with the church that dominates her actions

Bonds: Rich, Religious, Adventurer, Nature, Slave. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Matilda Marley, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Athletics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Giselle Adley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She carries a battered lance and tarnished greataxe as well. Her brown hair is matted, messy, and big. Her ears are large.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As long as the job gets done she does not care how it got done.

History: Her father raised her in a mountain cabin. Giselle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Giselle Adley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)11 (+0) 8 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Aquamarine (1400 gp). Amethyst (110 gp). Obsidian (14 gp).


Social Check DCs


Helen Harlan, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is typically in her Spy uniform. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her blonde hair to look like a famous performer. Her eyes are brown and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Helen was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She has achieved small success as a Spy.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Slave, Attractive. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Helen Harlan, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Red garnet (130 gp). Carnelian (40 gp). Freshwater pearl (8 gp). Chrysoprase (40 gp).


Social Check DCs

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