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NPC Generator

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Advanced [show]


John Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white coat over a green low-cut shirt, and a deerstalker hat upon his head. His silver hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Bather, John learned a great deal about his father's area of expertise. In his 11th year, his parents were killed by a giants raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: He has money and likes to spend it; and a deep hatred of giants

Flaws: Shy, Selfish. Bonds: Job, Enemies, Rich. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

John Graeme, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a rapier on his belt. His white hair, when down, is lengthy. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Fighting, Joker, Logical. Bonds: Immigrant, Adventurer. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Gerard Ainsworth, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Richard Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is well dressed, constantly wearing a grey suit, blue shirt, and white tie. His brown hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Fighting, Logical. Flaws: Fearful, Insane. Bonds: Rich. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Carlton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Chrysoberyl (150 gp). Blue star sapphire (1100 gp). Star rose quartz (60 gp).


Social Check DCs


Adelard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is long and black with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Rich, Slave. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Hayhurst, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Moonstone (20 gp).


Social Check DCs

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