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NPC Generator

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Advanced [show]


John Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, and he perpetually has his falchion ready. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Sage

Voice: French accent

Attributes [hide]

John Tatum, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 7 (-2)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. White opal (1600 gp). Rock crystal (20 gp). Deep blue spinel (1000 gp). Iolite (20 gp). 1 Buckler. 1 Full Plate.


Social Check DCs


Chad Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered scythe and tarnished club as well. His hair, while still mostly black, has prominent grey streaks. His brown eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Shy, Racist, PTSD. Bonds: Adventurer. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Chad Marleigh, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Violet garnet (600 gp).


Social Check DCs


Melissa Wade, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She is dressed in a clean grey cloak covering her clean studded leather, and her gloved hand is found clutching a longbow. With wild chestnut hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses divination through singing.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Family, In love. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Melissa Wade, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Violet garnet (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His red hair is slicked back into a classic pompadour. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Shepherd like his mother before him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice, Optimist. Bonds: Attractive, Criminal record, Job. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Sherwood, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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