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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice England, Female Human [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Spice Merchant. She is muscular with a powerful set of arms. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Human culture. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Alice studied abroad. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Spice Merchant like her father before her.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Alice England, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Terran, Druidic, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Golden yellow topaz (400 gp). Blue quartz (14 gp).


Social Check DCs


Emma Jacobs, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a blue armored body suit, with a simple tan line shooting up and back down. She has silver hair. Her brown eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.

History: Emma was born in the west. At a young age she loved to build and create. Emma abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Emma Jacobs, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Clerebold Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Family, Poor. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Ramsey, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Arcana +2, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Azurite (7 gp). Blue quartz (7 gp). Brown-green garnet (130 gp). Jasper (60 gp).


Social Check DCs


Drogo Rayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Detective business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Drogo Rayden, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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