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NPC Generator

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Advanced [show]


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short. He has gleaming, smiling green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Slave, Adventurer. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Peter Harlan, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Tiger eye turquoise (13 gp). White pearl (130 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Clare, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Clare, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Gerald Beverly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy silver beard and wild silver hair. He has blue eyes and a green hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist, Philantrophist. Bonds: Poor, Nature. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Gerald Beverly, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Bloodstone (70 gp). Red-brown spinel (130 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Margery Heiser, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears green cloth garments or leather armor and is in decent physical shape. Her silver hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She has a massive crush on the younger sibling of the Sculptor who has hired her part-time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Margery has worked very hard to control her curse. She now owns her own business.

Motivation: She would like to get married and retire; and she has a crush on the local miller

Flaws: Disease, Insomniac. Bonds: Has a crush, Job. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Margery Heiser, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 8 (-1)17 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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