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NPC Generator

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Advanced [show]


Elizabeth Beckwith, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean white cloak covering her clean studded leather. Her chestnut hair has been sun bleached extensively. Her violet eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Elizabeth took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Elizabeth Beckwith, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)19 (+4) 13 (+1)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Wheatley, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Deception +6
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Black pearl (900 gp).


Social Check DCs


Egelina Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a brown and blue handkerchief worn on her right side. Her silver hair is greasy and uncared for. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.

History: She was raised in a forest tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is unsatisfied with her job

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Egelina Mitchell, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sybil Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a black suit. She has no hair. She has gleaming, smiling amber eyes.

Personality: She is a Beggar first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.

History: She was born in the west, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sybil Wordsworth, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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