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NPC Generator

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Advanced [show]


Joan Ramsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown coat over a yellow low-cut shirt, and a deerstalker hat upon her head. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joan took refuge in the large cave and found the beat up bastard sword and armor she uses now. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Fighting, Logical. Flaws: Mundane, Insane. Bonds: Nature. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Joan Ramsey, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 18 (+4)15 (+2)
Skills History +3, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Eye agate (13 gp). Moss agate (13 gp). Iolite (30 gp).


Social Check DCs


Ermina Perry, Female Human [Permalink]

Personal [hide]

Description: A 5'5" northern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. With bright auburn hair. Her eyes are green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of giants once and for all.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She loathes her own lifestyle.

Flaws: Depressed, Disease. Bonds: Enemies, Adventurer. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Ermina Perry, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Richard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a white coat over a brown low-cut shirt, and a broad hat upon his head. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane. Bonds: Guardian, Family, Religious. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Richard Haley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)5 (-3) 18 (+4)13 (+1)
Skills Animal Handling +7, Investigation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Shipwright business at a young age. A gifted student he started as a Marshal, but he got bored and became a Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Aldous Shelby, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Fire opal pendant on a fine gold chain (500 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs

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