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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriel Deighton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. She has no hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the west. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Oriel Deighton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Persuasion +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up. He has several tiny emerald earrings on each ear.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Rich, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Charlton, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 8 (-1)7 (-2)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Vicky Merton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Actor uniform. She carries with her a set of halberds, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are gray and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Vicky embodies much of what other species detest in the Humans. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small plains village. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Vicky Merton, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Adelaide Addington, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her golden hair is lengthy. Her brown eyes peer out from beneath her top green hat.

Personality: Adelaide is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of a Bookbinder, who enjoyed hunting, Adelaide was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Forgetful. Bonds: Nature, Job, Adventurer. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Adelaide Addington, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs

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