Gomory Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. His golden hair is braided into rings. His fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Justice. Flaws: Depressed. Bonds: Nature, Immigrant, Family. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Coral (100 gp).
Hadwisa Marley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has the majority of her body covered in plate. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Hadwisa isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Barber mother left her crippled. She's since become an addict/alcoholic.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Professionalism. Flaws: Addict, Disease. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Fiery yellow corundum (600 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emma Altham, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She wears a wide-brimmed hat to cover her moderate length white hair. She is baby faced.
Personality: She can speak with the recently deceased. She is a very good compulsive liar and kleptomaniac.
History: Emma hails from a village terrorized by dire rats. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Enemies, Has a crush. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Gunter Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

