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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Matilda Gresham, Female Human [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a violet coat with black slacks. She has moderate length white hair. Her eyes are a pleasant gray.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She believes the world needs to unite to get rid of orcs once and for all.

History: Matilda lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.

Motivation: She has a crush on the local Dilettante; and she's attracted to the pc

Ideals: Athletic. Bonds: Attractive, Enemies, Family, Has a crush. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Matilda Gresham, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Randal Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Randal was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Bonds: Attractive, Job, Criminal record, Debt. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Randal Dayton, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 9 (-1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered mace and tarnished scythe as well. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Trym Windsor, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Sarah Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long black hair reaches down to her waist. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: She is greedy.

Ideals: Logical. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bather

Voice: American accent

Attributes [hide]

Sarah Gracey, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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