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NPC Generator

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Lvl.
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Advanced [show]


Manfred Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Immigrant, Adventurer, Job. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Marleigh, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Deep blue spinel (400 gp).


Social Check DCs


Richard Barclay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor, and he perpetually has his bastard sword ready. His chestnut hair is knotted and matted. He has gleaming, smiling violet eyes.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Richard Barclay, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Weld, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of her god around her neck, and a shortbow on her belt. She has styled her auburn hair well, parting it to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to her current location. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Rich. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Cecily Weld, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Myerscough, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears brown painted combat armor at almost all times. Her auburn hair is well kept. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She plays an instrument quite well.

History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Eloise Myerscough, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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