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NPC Generator

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Lvl.
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Advanced [show]


Arnold Fawcett, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, black cloak. His whole body is exceptionally muscular. He wears a colorful flower in his auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: Arnold hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He left for the south, certain he would find work there.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Bonds: Immigrant, Attractive, Enemies, Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Arnold Fawcett, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Ermina Nibley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. Her golden hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a desert tribe. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is a bit of a kleptomaniac; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Ermina Nibley, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)7 (-2) 16 (+3)17 (+3)
Skills Nature +1, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Thunderstones. 1 Thunderstones. 2 Acid flasks.


Social Check DCs


Elizabeth Halsey, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is wearing the road beaten gear of a warrior. Her skin is also unnaturally pale. Her red hair is slicked back into a classic pompadour. She has several tiny amethyst earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has built up a small fortune and can afford her own way.

Motivation: Further expansion of business; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Job, Military. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Elizabeth Halsey, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Adelaide Upton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Adelaide took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Poor. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelaide Upton, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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