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NPC Generator

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Advanced [show]


Elizabeth Kinsley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her golden hair is long and unkept. Her thin eyebrows rest above her beady amber eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Mundane. Bonds: Enemies, Immigrant. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Elizabeth Kinsley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Rich purple corundum (1600 gp).


Social Check DCs


Katherine Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple grey robe with green stripes complete with hood. Her brown hair is thinning but still full. Her eyes are a pleasant hazel.

Personality: Katherine speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: Katherine was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Katherine Brandon, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Moss agate (14 gp). Rose (50 gp). Blue sapphire (400 gp). Alexandrite (1500 gp).


Social Check DCs


Cory Digby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Marshal. His silver hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Marshal job and began his own company from there.

Motivation: He seems to be bored by most things.

Flaws: Shy, Mundane, Fearful. Bonds: Job, Attractive. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Cory Digby, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is physically well-built. His red hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and someone believes him a fraud

Bonds: Adventurer, Religious, Immigrant, Enemies. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Rodney, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Smoky quartz (20 gp).


Social Check DCs

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