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NPC Generator

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Advanced [show]


Jacoba Stanton, Female Human [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a white middle class family as the only child. Jacoba was born on a far southern plains where she grew up under the tutelage of her father, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Mundane. Bonds: Nature, Criminal record, Immigrant. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Jacoba Stanton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Deep green spinel (40 gp).


Social Check DCs


Ahlyssa Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears a Stetson hat to cover her moderate length auburn hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small island village. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Optimist. Bonds: Attractive, Rich, Nature. Occupation: Barber

Voice: Raspy

Attributes [hide]

Ahlyssa Sherwood, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Anselm Everly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing colorful clothing, dressed as a Locksmith. His right leg appears badly burned and disfigured. He has a long brown beard with little hanging trinkets. His amber eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Disease. Bonds: Adventurer, Poor, Religious, Has a crush. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Anselm Everly, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Full Plate.


Social Check DCs


Odo Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky brown painted plate armor and is in decent physical shape. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle.

Ideals: Opinionated. Flaws: Depressed, Mundane. Bonds: Military, Criminal record. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Lindsay, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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