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NPC Generator

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Advanced [show]


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

William Kimberley, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)6 (-2)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Chad Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His deerstalker hat is riddled with cuts and holes. His eyes are green.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Chad was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Sheldon, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Henry Clare, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Junk Dealer like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Gifted, Fighting. Bonds: Immigrant, Job, Religious. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Henry Clare, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Giselle Colton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her blonde hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is afraid of women and trembles around them

History: Born in the south to a Bricklayer, Giselle learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She inherited the family business which she has now maintained for 4 years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Giselle Colton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs

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