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NPC Generator

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Advanced [show]


Alice Ashton, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her tied-back hair is auburn. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She loathes her own lifestyle.

Ideals: Gifted. Flaws: Ugly, Insane, Depressed. Bonds: Rich. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Alice Ashton, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Auran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Sarah Weld, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. Her red hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Glassblower.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Job, Enemies. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Sarah Weld, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Anne Graeme, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear red clothing when she does not wear armor. Her blonde hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Bounty Hunter profession.

History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Bonds: Job, Military, Criminal record. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Anne Graeme, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Royston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing, and is pretty ugly. His head has been shaved. His eyes are blue.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Reynard Royston, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)8 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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