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NPC Generator

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Advanced [show]


Oriel Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bellfounder does. Her red hair is wavy and long. Her amber eyes peer out from beneath her wide-brimmed white hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.

History: She was born in the south, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Bellfounder.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and further expansion of business

Ideals: Disciplined. Flaws: Insomniac. Bonds: Job, Immigrant, Poor. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Oriel Wilberforce, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Rock crystal (50 gp). Aquamarine (1300 gp).


Social Check DCs


Drogo Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Shipley, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)10 (+0) 14 (+2)16 (+3)
Skills Performance +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Justin Charlton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears just a brown suit. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Justin Charlton, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Aquamarine (800 gp). Citrine (20 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Oriel Royston, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is cut jaggedly and amateurishly. Her gray eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Oriel was born with her father's beautiful face. Through the years after Oriel was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Oriel's father didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.

Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Oriel Royston, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs

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