Hadwisa Royal, Female Human [Permalink]
Personal [hide]
Description: This woman wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She is muscular with a powerful set of arms. Her auburn hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her father raised her in a mountain cabin. When Hadwisa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Emotional. Bonds: Nature, Military, Religious. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Brown-green garnet (40 gp). Sardonyx (50 gp). Chrysoberyl (40 gp).
Rosalind Van Es, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears bulky blue painted plate armor. She is tall, broad shouldered and powerfully built. Her silver hair is heavily combed to the right. Her amber eyes have a joyful gleam in them most of the time.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To settle down with her crush; and she's in love
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Brown-green garnet (160 gp). Rose (30 gp). Citrine (30 gp). Blue quartz (11 gp).
Heward Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a green vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a green hat with a white feather.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his mother was called into army service. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Eleanor Carlyle, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown costume with the symbols of strength on her torso. Her golden hair is heavily combed to the left. She has a dull look in her green eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Ploughman, but she got bored and became a Glassblower. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable. Flaws: Depressed, Antagonistic. Bonds: Rich, Job. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

