Ida Davenport, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a blue vest and prefers white and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. Her white hair is wavy and long. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she is greedy
Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Bloodstone (60 gp). Brown-green garnet (40 gp). Obsidian (11 gp).
Adelaide Garrick, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears silk and lounges about seductively. She has shaved her head bald. Her eyes are amber and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She takes great joy in being the best Mercenary in town.
History: She was born in the east, but her parents moved at a very young age to the west. Her childhood dream was to be a Bather, but she was a colossal failure. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Justice. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. Sard (70 gp). 1 Good lock. 1 Masterwork manacles. 1 Hourglass. 1 Hourglass.
Williamina Bristol, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. Her golden hair is well kept. She has amber eyes and a white hat with a grey feather.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. As long as the job gets done she does not care how it got done.
History: Williamina was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by giants. Williamina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She has passion for adventuring and risk.
Ideals: Professionalism. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Black pearl (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Rosalind Holton, Female Human [Permalink]
Personal [hide]
Description: A 5'4" eastern woman, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. She sports a flattop hair cut. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Rosalind was born in the east. At a young age she loved to build and create. A gifted student she started as a Healer, but she got bored and became a Engraver. She ran away from her former home and has been making her living as a Engraver for the past few years.
Motivation: Further expansion of business; and she loathes her own lifestyle
Ideals: Entrepeneur, Persistence. Flaws: Depressed. Bonds: Rich, Job. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

